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The best "easy to learn, hard to master" that I know of is PICO-8. You can get up and running with a simple game incredibly fast. The entire IDE/Engine is a sin
by frenchie14 6y ago
The best "easy to learn, hard to master" that I know of is PICO-8. You can get up and running with a simple game incredibly fast. The entire IDE/Engine is a single program. You write all code, draw all sprites/maps, compose all music/SFX, and play in one place. You will be surprised with what people who have mastered it can create.
https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php
- hombre_fatal 6y agoSuch a great way to test out some simple game mechanic ideas. I'd been "planning on building a game" for probably a decade. Pico-8 got me to finally "finish" a few. The integrated graphics and audio system is super useful for cobbling something together.