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That's almost the exact experience I had in my first term of university. Everyone was making connect 4 and sudoku and they told me I couldn't write a Doom-style
by ladon86 16y ago
That's almost the exact experience I had in my first term of university. Everyone was making connect 4 and sudoku and they told me I couldn't write a Doom-style raycasting engine. That was the reason I had to do it!
It didn't even count towards course credit, but by the time I submitted I'd built everything, with an in-game level editor and reflective surfaces (all software-rendered). It was way beyond what I had ever achieved, and completing that project totally changed my view of what was possible.
- SoftwareMaven 16y agoThe first engineer we hired got the job even though he us still in school for exactly that reason. He had a hardware assignment to build a bios: he built a real OS on top of that with a compliler just to finalize it in his mind. Make sure that story comes through on your resume.
- archgoon 16y agoThat is quite impressive. How long do you believe it took you to accomplish that? You said a term, when did you start, and when was it due?
- ladon86 16y agoHmm, a term was about 10 weeks so I guess this must have taken about 4 or 5 weeks. But I was working on it a ridiculous amount. My friends called it "Ray" and would leave funny drawings on my desk depicting them partying while I played with Ray. Or if I had been partying with them, they'd all groan when we arrived home and I set to work. But it was definitely worth it.