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Partly it depends on the game but I think both Unity and Unreal, and I assume Godot, expect that the editor is just a framework and you're expected to extend th
by gfxgirl 6y ago
Partly it depends on the game but I think both Unity and Unreal, and I assume Godot, expect that the editor is just a framework and you're expected to extend them to whatever special needs your game has.
- SquareWheel 6y agoGodot is particularly good at extending the editor. https://docs.godotengine.org/en/stable/tutorials/misc/running_code_in_the_editor.html https://docs.godotengine.org/en/stable/tutorials/misc/runnin...