3 ms·
I can vouch for this approach. When I was younger I discovered the magic of the Winamp AVS Editor. I would not be developing software today if I hadn't of disco
by stevenashley 16y ago
I can vouch for this approach. When I was younger I discovered the magic of the Winamp AVS Editor. I would not be developing software today if I hadn't of discovered it.
It should be possible to perform audio analysis within the shader using the Web Audio API. Google has some demos [1] that seem to do this sort of thing though they don't seem to work for me.
These new APIs have me quite excited :)
[1] http://chromium.googlecode.com/svn/trunk/samples/audio/index.html http://chromium.googlecode.com/svn/trunk/samples/audio/index...
- deleted 16y ago[deleted]