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If the "virtual" space is a zero-sum game, then Oculus is beginning to expand on an already formidable burgeoning empire ;) The strategic points that have paid
by ArtWomb 6y ago
If the "virtual" space is a zero-sum game, then Oculus is beginning to expand on an already formidable burgeoning empire ;)
The strategic points that have paid off are the laser commitment to consumer electronics and gaming. Ceaseless technical product innovation and release cycles. And the stellar relations with the indie game dev community.
I think looking at something like Echo VR, which is basically the Battle Arena from Ender's Game. I always loved the zero-G levels in Unreal Tournament and Quake Arena. But this an environment where "which way is up" is truly relative. It represents a new "VR-native" style of game play.
- kbumsik 6y ago> If the "virtual" space is a zero-sum game, then Oculus is beginning to expand on an already formidable burgeoning empire ;) Is it? I saw that Valve also is getting much attention with Half-Life Alyx and Valve Index.
- darkerside 6y agoNo technology impactful enough to be worth investing over $100k is operating in a zero sum market
- sgift 6y agoAlyx I would agree, but for Index the reaction I usually saw was more of "yeah, okay, nice, but far too expensive. Let's wait a few years for an affordable solution" while Quest is praised all the time.
- ArtWomb 6y agoAlyx is remarkable. You are in the Black Mesa universe. And it's appropriately horrifying. But in a perverse way, and this is probably a generational thing, I found the original PC-era Half-Life more immersive. Just could not stop playing until I reached the end. And was always rewarded with a narrative that got weirder by degrees. I think it was the novelty of getting stuck and seeking out trustworthy walkthroughs from some anonymous dial-up era phpBB forums ;)