25 ms·
The next plans are - redo drawing library to further improve performance! I'm amazed that you still have ideas regarding improvements here, because at least th
by Tade0 6y ago
The next plans are - redo drawing library to further improve performance!
I'm amazed that you still have ideas regarding improvements here, because at least the selection performance is buttery-smooth even on a phone.
Great job, very useful product.
- BubRoss 6y agoSoundforge on a 486 100Mhz was already pretty fast at editing a single track of audio. It's amazing how much heavy frameworks have warped our perception of normal interactivity.
- Tade0 6y agoI had a 486 and did some rudimentary audio editing back then. I remember the performance to be decent, but not 60fps-decent. But aside from that phones usually have relatively infrequent touch updates, which usually results in a single repaint on every such event, so 10FPS or so.
- ssalazar 6y agoAnd took more time and expertise to develop and only worked on one computing platform. The software industry has been a cycle of trading hardware performance improvements for developer productivity since the beginning.