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I just meant that financially MMOs are much more attractive for the publisher than a single player console game. The cost of the infrastructure servers isn't h
by iujyhgtfhj 16y ago
I just meant that financially MMOs are much more attractive for the publisher than a single player console game.
The cost of the infrastructure servers isn't high compared to the 1000s of man years salary to build a major game, and with cloud services it can scale so you only pay as new customers come in.
MMOs tend to be older players, mostly male in 30s. These are the audience that can pay $30-60/month without noticing. The Teenagers tend to be casual gamers and a bigger market for phones/consoles - especially 1-2 player games.