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I agree for cars and planes, but for spacecraft, the crew doesn't really need to "keep their eyes on the road," so to speak (and it's not like the spacecraft co
by rrss 6y ago
I agree for cars and planes, but for spacecraft, the crew doesn't really need to "keep their eyes on the road," so to speak (and it's not like the spacecraft controls can be done without looking, anyway, like turning up the radio).
Comparing to Apollo, I can imagine that being able to impose some hierarchy on the controls could be beneficial (rather than having all 566 switches laid out across the cabin), and the reliability is probably better than one dedicated switch per control, since the control can be used on any of the several touch screens.
Apollo 14 nearly failed due to a faulty switch. Apollo 12 was saved by flipping a switch that was not well known. Are there other incidents where the controls were critical? In general it seems like when the astronauts are in a hurry you've probably already got major issues, and being able to find the control out of the hundreds (or thousands) is probably more important than being able to flip it with your eyes closed.