3 ms·
As far as I can see, if it's AOT compiled it requires the same linker tooling as IL2CPP does, but is otherwise separate from it. https://docs.unity3d.com/Packa
by betzol 6y ago
As far as I can see, if it's AOT compiled it requires the same linker tooling as IL2CPP does, but is otherwise separate from it.
https://docs.unity3d.com/Packages/com.unity.burst@1.3/manual/index.html#just-in-time-jit-vs-ahead-of-time-aot-compilation https://docs.unity3d.com/Packages/com.unity.burst@1.3/manual...