4 ms·
FromSoft also made Armored core, so no. Most often people call these soulslikes. Kind of a dumb name and it might artificially constrain new entries to fit int
by on_and_off 6y ago
FromSoft also made Armored core, so no.
Most often people call these soulslikes. Kind of a dumb name and it might artificially constrain new entries to fit into a Dark Souls shaped hole (for example all these games don't have to have basically the same minimalistic light vs dark story) but well, that's how we talked about doomslike for a while as well.
Not sure what other descriptive we could use, intentional games ? The combat being more focused on giving weight to your actions vs allowing you to interrupt and change course anytime is the biggest differentiator IMO.
GMTK made a great video on what this genra by the way : https://www.youtube.com/watch?v=Lx7BWayWu08 https://www.youtube.com/watch?v=Lx7BWayWu08
- Trasmatta 6y agoThe problem with "Souls-likes" is it encompasses non FromSoftware games, whereas people saying stuff like "Soulsbornekiro" are referring to their games only. I think Souls-like is a fine descriptor for things like Salt and Sanctuary, The Surge, Nioh, etc. It's harder to find a descriptor for FromSoft's games. Honestly, I think tacking Sekiro on is my biggest issue, because that game is by their biggest departure from the Souls formula. > for example all these games don't have to have basically the same minimalistic light vs dark story I would argue From's games themselves don't fit in the simple "light vs dark" mold. Dark Souls is honestly more of a deconstruction of "light vs dark" tropes.