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Remember the reveal of the Nintendo 3DS? They did not allow press to take images of the device when the display was on. They knew images couldn't capture the
by 2bitencryption 6y ago
Remember the reveal of the Nintendo 3DS?
They did not allow press to take images of the device when the display was on.
They knew images couldn't capture the 3D so they did what this company is doing and used a bunch of vague renderings to try to express how the thing worked.
Since it's probably the same underlying parallax tech powering both, I'd guess the reasonings are the same.
- ebg13 6y agoThat's a bad reason, and they executed poorly. The techcrunch gif I linked _kills_ the demo (in the good way) in a second. Random schmoe cellphone took their marketing department to school without an ounce of preparation.
- comex 6y agoYeah. The 3DS only supports one viewing angle, holding it straight parallel to your face. At that angle, you see 3D; at any other angle, you see distortions. So indeed, the 3DS very hard to demonstrate in a photo or video. But Looking Glass supports multiple angles, which makes the gif you mentioned possible and is also what makes it unique as a product!
- virtue3 6y agoIt's not really the same tech. More like a super sandwitch of 43 perspective layers. the 3DS uses parallax effect, which requires your head to be in a set location for it to work (I believe?) versus this monitor that actually works via you looking around at it from different perspectives (43 is the number I kept hearing)
- gelstudios 6y agoYes 3DS has a few fixed / discrete viewing positions from which the stereoscopic effect will "work". The later "New 3DS" introduced a face tracker that made the effect work continuously across most of the LCD's viewing angle for a single viewer. Curious why they didnt go for a similar setup here? Though the looking glass display allows for multiple viewers.
- nimazeighami 6y ago> Since it's probably the same underlying parallax tech powering both, I'd guess the reasonings are the same. It's not. Looking Glass is an advanced version of lenticular optics, which is 100+ year old technology, except used to create a multiscopic display(many views). Nintendo 3DS is newer technology, known as parallax barrier. However, 3DS is only two views, which is pretty much only useful for a single viewer.