4 ms·
Orchestras are playing (primarily) composed and prewritten music where deviating from the script would imply a poor musician. They look to a single source (the
by kitotik 6y ago
Orchestras are playing (primarily) composed and prewritten music where deviating from the script would imply a poor musician. They look to a single source (the conductor) for tempo and dynamic cues.
“Jamming” is much more dynamic, and uses a combination of audio and visual cues to work.
The problem with even fantastic network latency in the 10ms range is this gets multiplied by the number of participants, and quickly turns into a shitshow.
The only approach I’ve seen that even sorta works is the approach ninjam took with a hard coded and pre determined latency. It’s not the same as a real improv session with real humans in the room, and has obvious limitations, but can at least give a little of the same experience without the uncanny valley.