4 ms·
> in that game you were also limited to a single bullet on the screen at a time. I think this mechanic works fine if the bullet moves faster to speed up the pa
by frompdx 6y ago
> in that game you were also limited to a single bullet on the screen at a time.
I think this mechanic works fine if the bullet moves faster to speed up the pace of the game. I'm also passing along some feedback when I made my own vertical scrolling shooter around a year ago. Most early players told me to crank up the pace. After doing so they were absolutely right. I was so hung up on seeing the various mechanics I was working on in action that I didn't really notice that the pace of the game was too slow to not be boring.