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There's performance critical software in hft written in Java and erlang too. People like to think C++ has the monopoly, but it doesn't. And game programming is
by joshuamorton 6y ago
There's performance critical software in hft written in Java and erlang too. People like to think C++ has the monopoly, but it doesn't.
And game programming isn't normally "performance critical" so much as OS-less and embedded. Sometimes there's real-time constraints, but very few parts of a AAA game are the inner rendering loop that has real time requirements. Mort of it if boring stuff that could be (and often is!) written in python or more often Lua.
- SomeoneFromCA 6y agoErlang has terrible performance for non-concurrent tasks. It starts to shine only in very concurrent app.