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With a 47% market share in the US, I can hardly agree that supporting iOS won’t win you a lot of users.
by simonklitj 6y ago
With a 47% market share in the US, I can hardly agree that supporting iOS won’t win you a lot of users.
- fxtentacle 6y agoUsers != Money As far as I'm concerned, you can sell desktop enterprise software for $500+ per license, but good luck trying to sell a $5 iOS app. So even if it was 90% of the app market, it might still be financially better to ignore iOS and do desktop instead.
- ajconway 6y agoiOS users = money
- jhasse 6y ago= you can afford to buy a Mac
- cageface 6y agoI would never try to build a business on either app store but even if you target the web you can't afford to ignore Apple, at least not in the U.S. On my last project Apple/iOS users made up half of our revenue. Unfortunately this means it's hard to be a web developer these days without owning Apple hardware.
- jhasse 6y agoThat's why he said: if you're big enough where this really is an issue, then you can just afford a stand alone Mac who's job is to compile and test your app.
- cageface 6y agoA lot of us are working remote these days. That means everybody needs a Mac.
- jaxn 6y ago*everybody needs ACCESS TO a Mac.
- simonklitj 6y agoExactly! Reason why websites such as https://virtualmacosx.com https://virtualmacosx.com are a thing.
- justAnotherNET 6y agoAs someone who makes a living off cross platform IAPs, your ignorance is quite amusing. iOS users spend way more than android users, to the point that if we had to drop one it would be android.
- simonklitj 6y agoNot disagreeing with that, but DiabloD3 was specifically talking users, not money.
- untog 6y agoThere isn’t a huge crossover between desktop apps and mobile ones. If you’re making a mobile app and you want to make money, you want to be on iOS. It’s been documented plenty that iOS apps make a lot more money than Android ones do.
- madeofpalk 6y ago> but good luck trying to sell a $5 iOS app i think the studies and evidence suggests that you'll have a much better time selling a $5 iOS app compared to $5 android app. I don't really see how the two markets are even remotely comparable? If you're going to be selling $500/license enterprise software, its probably not suitable for phones. Likewise, there are whole classes of software that make the most sense as a phone app.
- fxtentacle 6y agoFor me, the maker and distributor of the app, they cost similar amounts of money. So I need them to be similarly profitable, or else choosing the wrong one might ruin my business. And while there are classes of software that make the most sense as a phone app, there are also classes of software that only make sense from an idealistic point of view, but not financially. For example, the average indie phone game costs more money to make than what it'll bring in.