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Creativity. It takes the standard cycle of taking creativity, ruthlessly optimizing it to a point where you can manufacture a mass producible version of that c
by runawaybottle 6y ago
Creativity.
It takes the standard cycle of taking creativity, ruthlessly optimizing it to a point where you can manufacture a mass producible version of that creativity, and then go through the destructive phase where things became too formulaic to be considered creative anymore and require full destruction.
The shift from Baroque era music over to Classical is a good example.
Disney’s formula for converting comic books and 90s cartoons to live action is a form of this optimization. There is an upper limit to it.
One can argue that certain parts of tech, for better or worse, has this cycle built in more than others.
Both parts of the cycle are important, as one pushes things to establish the new standard (boundless creativity), while the other pushes things to the mainstream (boundless efficiency).