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I've had so many moments in VR where I could glimpse the future, I'm definitely bullish. The problems seem incrementally solvable - display resolution portabili
by mindvirus 6y ago
I've had so many moments in VR where I could glimpse the future, I'm definitely bullish. The problems seem incrementally solvable - display resolution portability and comfort seem like they are easy enough to solve with time, and better/higher fidelity inputs.
A big thing with it as well I think will be focus, I'd love to be able to entirely shut out the world while working on something for 90 minutes or so.
This is one where I think it'll get to be good enough outside of niche gaming and just take off - my prediction is it'll take about 6 more years (i.e. 3 more release cycles) before the hardware is past the post.