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I can't recommend it, because I haven't used it yet, but OpenFeint works on iOS and Android, if that's important to you. http://www.openfeint.com/ http://www.o
by pivo 16y ago
I can't recommend it, because I haven't used it yet, but OpenFeint works on iOS and Android, if that's important to you. http://www.openfeint.com/ http://www.openfeint.com/
- mirkules 16y agoI've used OpenFeint. Integration is a breeze, and their staff are really responsive and friendly. Plus you get a the benefit of their Free Game of the Day promotion.
- leslie 16y agoI like OpenFeint too, but there are some things to keep in mind. First, integrating OpenFeint adds a few MB to your app size if you support both landscape and portrait modes (I'm not sure what the exact size is - sorry). This can be an important consideration if you're close to the over-the-air limit. Second, Free Game of the Day is a great program, but it is something you need to apply to. Not every game gets accepted.
- mirkules 16y agoAs far as FGOTD: OpenFeint contacted us to use our game for FGOTD - we didn't really apply or anything like that. However, word of caution - any time your game is free, you will get bottom-feeders expecting everything (this is a different discussion altogether) Back to the point, we only use our game in landscape mode, and we went from 70+ source files to 900+ source files after we added OF. So yeah, good point about OTA limit. :)