3 ms·
Well, I only brought up physical print newspapers to explain what "revocable access" means, not to make any sort of argument. Arguments by analogy aren't valid
by kerkeslager 6y ago
Well, I only brought up physical print newspapers to explain what "revocable access" means, not to make any sort of argument. Arguments by analogy aren't valid logic anyway.
Non-revocable-access subscriptions are, in my opinion, just a convenience layer around the ownership model. The man function of these subscriptions is automating the buying of something you buy on a regular basis anyway. There's an element of vendor lock-in in some models, but not all.
There are plenty of examples of the ownership model gaining access to an extensive archive: it used to be that you could buy the Criterion Collection on DVD, for example. Presented this way, however, it becomes immediately obvious that people don't actually want to pay for the entire archive, at least not at the price the owners of the archive wanted to sell it at. You don't want the entire Netflix archive, you only want a few movies and shows from it. The primary problem here is that archive contents are massively overpriced: nobody wants to pay $8 for every DVD in the Criterion Collection. In an ownership model you have to let people pick and choose the parts of the archive they want and buy only those, or if you're selling the entire archive in one chunk, the price per-unit has to be low enough to justify making the buyer pay for vast swaths of content they don't actually want.
Steam does a good job with this: they generally price their older games at a price that people are actually willing to pay, and their bundles tend to be intelligently grouped so that if you're interested in one of the bundled games, you're probably interested in at least a few of the others.