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I'm going to try this out. I assumed the resolution of the Quest wasn't quite there to make coding in a virtual desktop comfortable. How has your experience bee
by dkarp 6y ago
I'm going to try this out. I assumed the resolution of the Quest wasn't quite there to make coding in a virtual desktop comfortable. How has your experience been?
- hackerbabz 6y agoI use it every day. With wifi-direct there is zero lag. I work with 3 1440x900 virtual screens. It’s more than enough for coding and the convenience of multiple screens for free offsets the low resolution.
- jmiskovic 6y agoDid you try increasing internal texture resolution? It makes text crispier. The framerate will drop, but it's tolerable for this use case. I find it very useful. There are various resolutions supported, this is the highest where increase in quality should be most noticeable: $ adb shell setprop debug.oculus.textureWidth 2048 && adb shell setprop debug.oculus.textureHeight 2048 You have to start application after this is executed. To go back to original, you can reboot device or run this: $ adb shell setprop debug.oculus.textureWidth 1280 && adb shell setprop debug.oculus.textureHeight 720
- hackerbabz 6y agoI don't even know where to type that in. Do you somehow access a terminal on the oculus or does that send a command from my computer to the oculus?