3 ms·
A lot of effort goes into making sure allocations are avoided though. You also have DOT's High Performance C# which is a blazing fast subset of C# (Burst Compil
by skibidi 6y ago
A lot of effort goes into making sure allocations are avoided though. You also have DOT's High Performance C# which is a blazing fast subset of C# (Burst Compiler). I like the idea of using a language for everything, then restrict to a subset where performance is critical. You don't have that wall between scripts and (C++) engine code. And as mentioned above, less glue code is appreciated.