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Unity does miss on a lot of things, but I'd like to point out one of its best qualities: the pricing model. Compared to Unreal, Unity is a steal. Despite Unreal
by hashamali 6y ago
Unity does miss on a lot of things, but I'd like to point out one of its best qualities: the pricing model. Compared to Unreal, Unity is a steal. Despite Unreal's recent changes to not collect royalties on the first $1m of gross revenue, its license can get quite expensive if you have a successful game.
* Unity: $1800 / year, no royalties. (Unity Pro)
* Unreal: 5% of gross revenue.
- OmarIsmail 6y agoRecently changed so it only kicks in after $1M in revenue. For the vast majority of game developers Unreal is 100% free now.
- gentleman11 6y agoIf you have a 10 person team and your game makes $10M after roughly 2 years dev, with Unity you spend about $2,036,000 but with unreal you pay $2,500,000, just taking development and licensing costs into account. If unreal gave you 20% more productivity due to being more stable, I think even successful games come out ahead by being able to release sooner (saving money on dev time), or by better sales from having a more stable and visually appealing end result. Unity is costing me days per week right now fighting with flickering terrains or line renderers that throw errors, all stuff that ends up in the ever growing "known issues" list
- hashamali 6y agoCurious how you’re getting $2m? Are you the Enterprise plan?