3 ms·
Skinned mesh performance isn't a big issue for many developers. I guess it's a problem if you're making a zombie game with hundreds of skinned zombies active.
by bluescrn 6y ago
Skinned mesh performance isn't a big issue for many developers.
I guess it's a problem if you're making a zombie game with hundreds of skinned zombies active. But the bigger problem in that case is that there's no easy way to LOD the animation or GameObject hierarchy.