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I would like Unity a lot more if I was allowed to avoid the buggy new pipelines. But as soon as something more shiny comes along, they stop supporting the old a
by fxtentacle 6y ago
I would like Unity a lot more if I was allowed to avoid the buggy new pipelines. But as soon as something more shiny comes along, they stop supporting the old and working way. By now, the "universal" render pipeline has know bugs, but they are considered "won't fix" because you could circumvent that specific bug by using HDRP, which of course will bring with it lots of other bugs.