4 ms·
The explanation is long but I have written about it here: https://medium.com/@fwsgonzo/adventures-in-game-engine-programming-part-3-3895a9f5af1d https://medium
by fwsgonzo 6y ago
The explanation is long but I have written about it here:
https://medium.com/@fwsgonzo/adventures-in-game-engine-programming-part-3-3895a9f5af1d https://medium.com/@fwsgonzo/adventures-in-game-engine-progr...
The benchmarks are done here: https://github.com/fwsGonzo/script_bench https://github.com/fwsGonzo/script_bench
I am trying to reach out to someone who is really good at Rust to see if there's ways to balance the scales.
One of the things I am dealing with: https://gist.github.com/fwsGonzo/ff0b7f41c521eb0cc4212f3c42f0bdc4 https://gist.github.com/fwsGonzo/ff0b7f41c521eb0cc4212f3c42f...
- steveklabnik 6y agoSeems like you're getting the bounds check, which makes sense, there's no real way to eliminate that with this simple example. > I am trying to reach out to someone who is really good at Rust to see if there's ways to balance the scales. If you use reddit, posting to /r/rust will be super helpful. If you don't, users.rust-lang.org is a decent spot. If you tweet, I can retweet from the rust account.