3 ms·
When I used a mouse on macOS, the first thing I did was install the Microsoft mouse drivers,[1] which had Windows acceleration curves built in as an option. Unf
by robin_reala 6y ago
When I used a mouse on macOS, the first thing I did was install the Microsoft mouse drivers,[1] which had Windows acceleration curves built in as an option. Unfortunately they stopped updating them beyond 10.7 Lion.
Now I’ve just gone over to Apple’s trackpads for 100% of my cursor needs.
[1] http://download.microsoft.com/download/B/1/0/B109F931-70E2-425F-8681-EAAB75845AB8/Microsoft-Mouse_d305.dmg http://download.microsoft.com/download/B/1/0/B109F931-70E2-4...
- teekert 6y agoYeah, I did the same, I always wondered if that was by design, like: "You don't need an ugly mouse next to your macbook, we'll make sure of that". But the touchpad was also indeed that good that I didn't feel I needed a mouse. Opposite on Linux/Windows where I love my external mouse. I'm a bit on the fence about what I prefer, Linux with mouse or mac with touchpad. Both (as in MacBook touchpad on my Linux laptop) would be nice...
- toast0 6y agoMouse acceleration has always been different on Macs, just like font rendering, keyboard shortcuts and menu bar position. Apple is very opinionated about all the parts of User Interfaces (including inputs), it's great if you agree with their opinions.
- olq 6y agoI use Steelseries ExactMouse to get rid of that odd acceleration curve. It works for any mouse brand and it still works on Mac OS 10.13, maybe newer OS'es too. https://downloads.steelseriescdn.com/drivers/tools/steelseries-exactmouse-tool.dmg https://downloads.steelseriescdn.com/drivers/tools/steelseri...