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Yes, it was on the latest. I even tried enabling 'desktop' mode for memory, which helped but barely. One of my main goals was to have a single binary hosted on
by JamesSwift 6y ago
Yes, it was on the latest. I even tried enabling 'desktop' mode for memory, which helped but barely.
One of my main goals was to have a single binary hosted on heroku free dyno (512mb ram), and this was using ~1gb vs go which idled at ~50mb.
- davidfowl 6y agoWhat was the API doing? 1gb with client GC? I’m assuming a single core as well?
- JamesSwift 6y agoNothing really, it just loaded up a JSON file into memory and then served 2 endpoints to query that structure. I dont have the .net version uploaded, but here is the go version [1]. The 1gb might have been while running load testing on it, I dont remember entirely. It was very consistently hitting it though. [1] - https://github.com/J-Swift/GamesDbMirror-go/blob/master/pkg/server/server.go https://github.com/J-Swift/GamesDbMirror-go/blob/master/pkg/...