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Depending on how old it is, the source code probably doesn't actually exist in a lot of cases. Game studios weren't exactly up to the latest standards of versi
by thrower123 6y ago
Depending on how old it is, the source code probably doesn't actually exist in a lot of cases. Game studios weren't exactly up to the latest standards of version control, by and large. Maybe there was a self-hosted CVS instance, or a dusty old version of Perforce, or a NAS that had the drives fail eons ago...
- zozbot234 6y agoEven in that case, the copyright holder could still "release" the published binaries under a FLOSS license, and encourage the community to reverse-engineer a viable source code out of them. An overt legal endorsement of such community efforts may be just as compelling as an actual source release.