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Totally agreed on all these, though I've personally gotten around the last one by making use of `using static System.Console;` -- then you can just do `WriteLin
by daeken 6y ago
Totally agreed on all these, though I've personally gotten around the last one by making use of `using static System.Console;` -- then you can just do `WriteLine(...);`
It doesn't solve the fundamental issue, but it definitely makes things clearer for me.