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As far I understood the article, this does bring the DirectX API to Linux but in it's current shape it's only usable in WSL as the API implementation uses the v
by owaislone 6y ago
As far I understood the article, this does bring the DirectX API to Linux but in it's current shape it's only usable in WSL as the API implementation uses the virtual devices under the hood provided by WSL.
Legal/licensing issue aside, how hard would it be to re-purpose this to make it available under something like Wine or even natively on Linux with real graphics devices? How much of this is till locked in on the Windows host side?