4 ms·
Hey thanks for the feedback. I'm still working on pricing. I've been thinking of adding the ability to pay for one league at a time, as opposed to monthly. For
by asebold 6y ago
Hey thanks for the feedback. I'm still working on pricing. I've been thinking of adding the ability to pay for one league at a time, as opposed to monthly. For $19/mo, the thought is that you'll invite other people to play in your league (anyone you invite gets to play for free), and that it's easier to get one person to pull out a credit card as opposed to coordinating 8 or 12 people to do so. So if you split the cost with your league members and you're playing with 9 other people, it comes to $2/mo for each person (if you play for 8 or 12 weeks, that's $4 or $6 per person total). Also I figure some people would want to pay for some of their players, for instance educators playing with students.
Also I would consider this more than just a "simple drafting game". The application gathers and reconciles all the data to calculate daily points and manages various league, draft, and team states. It was labor intensive to make and there's a lot of features people still want implemented.
- deleted 6y ago[deleted]
- lostmsu 6y agoMaybe you should make a way to split subscription more prominently? Or at least say something like "Subscribe, and invite up to X friends to play for free with you". P.S. I am not a marketing person, so have the idea massaged by one before actually adding that.