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This article focuses on micropayments for consumers for something like movies or news subscriptions. But what about micropayments for something like micro work.
by nolantait 6y ago
This article focuses on micropayments for consumers for something like movies or news subscriptions. But what about micropayments for something like micro work. Platforms like Amazon Mechanical Turk, Fiver, etc all build their own minimum wallet systems (must have $5 or more to cash out). I feel like the ability to pay small amounts to do work in parallel would be huge but remains fractured and clunky until this micropayments future matures
- arbol 6y agoYeah it's not addressing the use cases for micro payments. Streaming music and video could similarly pay out micro payments to creators who could cash out when it's profitable to do so, bearing in mind tx fees.
- PKop 6y agoAvoiding the situation of requiring many payment decisions is still there. Streaming music consists of a single transaction that some platform logic would then divide behind the scenes. The consumer isnt forced to make multiple payment decisions. If and when they are, it probably won't work. Even having to pick and choose what portion of some pool of funds one wants to give to which creator creates cognitive friction that I don't think we've seen solved yet.
- TeMPOraL 6y ago> Even having to pick and choose what portion of some pool of funds one wants to give to which creator creates cognitive friction that I don't think we've seen solved yet. Humble Bundle would probably have good stats on that: how many people bother to alter the default proportions of the devs/charity/HumbleBundle split?