4 ms·
The idea of using gaming stats like FPS kill-to-death ratio as a passive measure of cognitive function is fascinating to me. Along the lines of other passive st
by gxon 6y ago
The idea of using gaming stats like FPS kill-to-death ratio as a passive measure of cognitive function is fascinating to me. Along the lines of other passive stats like smart scales and fitness trackers.
Obviously, there are specific tests you can do, but it's difficult to integrate those into your daily routines to generate consistent stats.
- asdff 6y agoIt's not a perfect long term measure. Generally over time, an online games community becomes better on average by two factors: good people getting better, and bad people quitting the game. Unless you are actively getting better in step with the community, stagnation means becoming a relatively worse player.
- hnick 6y agoTime of day is a large factor in many games too. The day and night communities have a very different spread of players. You'd need to control for that.