3 ms·
I find the cognitive tests in the experiment to be insufficient, to make the argument that practical cognition did not suffer and that the experimenter was 'pro
by riazrizvi 6y ago
I find the cognitive tests in the experiment to be insufficient, to make the argument that practical cognition did not suffer and that the experimenter was 'productive for 16 hours'. The experiment uses two computer games and a 3 hr test, not much of a comparison to all day non-stop creative software development. The SAT is one neat little question after another, every challenge carefully crafted and nicely wrapped. Time to completion is always relatively easy to calculate.
Creative coding requires a level of alertness that I find is most similar to a chess game. A working day is around 8 hours. A 3 hour assignment feels like a half-day.
I wonder how many hours the author could play chess against a good opponent, on 4 hours of sleep a night? I doubt it approaches '16 productive hours'...
- guzey 6y agoI don't know about chess but I coded a lot during the experiment (on day 7 I spent 11 hours coding, starting with a big block between 8am and 2pm) and felt great.
- riazrizvi 6y agoHmm, might give it a try then. I was once sleep deprived for about a year in an old job, and I remember it being so painful I was really turned off to it. But perhaps it bears a second look. Thanks.