2 ms·
Given that sleep deprivation is commonly assumed to lead to worsening reaction times, rote tasks should show an effect. It is interesting they didn't. Apart fr
by lolc 6y ago
Given that sleep deprivation is commonly assumed to lead to worsening reaction times, rote tasks should show an effect. It is interesting they didn't.
Apart from that, I agree that there is more to sleep deprivation than reaction performance. For example, some of my most creative moments were in highly sleep-deprived states. But how am I supposed to measure that?
- karpierz 6y agoIt's interesting, but it doesn't look like the reaction time windows are particularly tight. 500ms is a generous reaction time. And the FPS scenario didn't really test snap accuracy or reaction time, the limiting factor on completion time seems largely dependent on movement. I think a more interesting metric of reaction time would be using a competitive FPS or fighting game, that require tight reaction times and decision making. That way, any change in reaction time will be reflected.