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The OpenGL/OpenCL to DX12 layers are for when vendors don't want to implement such a stack or to ease migration. For example, Qualcomm doesn't implement OpenGL
by my123 6y ago
The OpenGL/OpenCL to DX12 layers are for when vendors don't want to implement such a stack or to ease migration. For example, Qualcomm doesn't implement OpenGL or OpenCL on their Windows drivers at all.
- pjmlp 6y agoNope, there is zero support on Win32 sandbox and UWP, ICD drivers aren't allowed.