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Are we talking static compilation or assets? I don’t believe they’re fully static as they link out to OpenGL but I am not an expert. For assets, I use go-binda
by donatj 6y ago
Are we talking static compilation or assets? I don’t believe they’re fully static as they link out to OpenGL but I am not an expert.
For assets, I use go-bindata to embed them into my binary, personally.
https://github.com/go-bindata/go-bindata https://github.com/go-bindata/go-bindata