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I've never looked at a project and thought to myself "wow I couldn't make that even after 10 years". "Until a man is twenty-five, he still thinks, every so oft
by pfedor 16y ago
I've never looked at a project and thought to myself "wow I couldn't make that even after 10 years".
"Until a man is twenty-five, he still thinks, every so often, that under the right circumstances he could be the baddest motherfucker in the world. If I moved to a martial-arts monastery in China and studied real hard for ten years. If my family was wiped out by Colombian drug dealers and I swore myself to revenge. If I got a fatal disease, had one year to live, devoted it to wiping street crime. If I just dropped out and devoted my life to being bad." - Neal Stephenson, "Snow Crash".
How old are you, hasenj?
- hasenj 16y agoHah! How old are you? I'm 26. off by one! I see the point of the quote. I didn't mean what I said in the naive dismissive attitude that a reckless teenager might have. I'm not talking about the difference between the lousy and the great. I'm talking about the difference between the good and the great. I consider myself a good developer, in the sense that I'm not a lousy one. I don't see myself as a great/awesome hacker. What I'm trying to get at, is that the difference is dedication and experience. Yea I didn't create the first ever 3D game, but I never had the required mathematical knowledge, never had much experience with 3D modeling, nor the dedication to go through with such a project.