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If you can tolerate switching to C#, XNA (later transferred to MonoGame) is a great framework to cut your teeth on. I started there, it may be a little of out d
by friendlybus 6y ago
If you can tolerate switching to C#, XNA (later transferred to MonoGame) is a great framework to cut your teeth on. I started there, it may be a little of out date, I'm fairly sure MonoGame is still maintained.
There are a bunch of resources out there for XNA.