3 ms·
> turn each entity in a game into a server which sends events to other entities. This reminds me of event-driven microservices. Is it similar, in principle?
by ElFitz 6y ago
> turn each entity in a game into a server which sends events to other entities.
This reminds me of event-driven microservices. Is it similar, in principle?
- bcrosby95 6y agoSounds more like actors. And how Alan Kay envisioned what he called object oriented programming at the time.