4 ms·
> Every time we try to increase the amount we're paid, or set a decent working schedule (longer development times mean more salaries because working on a projec
by JetSpiegel 6y ago
> Every time we try to increase the amount we're paid, or set a decent working schedule (longer development times mean more salaries because working on a project longer) we're told that we're "sleazy business men" trying to make a profit.
Who's this "we"? The workers or the shareholders? Is there any unionizing effort on the videogame industry?