3 ms·
I'm going to echo the other user claiming it's near impossible. The barrier to entry in making a platformer or top-down game is super low. If you can start a re
by wishinghand 6y ago
I'm going to echo the other user claiming it's near impossible. The barrier to entry in making a platformer or top-down game is super low. If you can start a regular blog (minimum 2 posts a month), with good gifs or video loops capturing enticing gameplay, create an email signup list with interested and/or invested players, and get the game into the hands of prominent streamers, and have a personality that isn't prickly with entitled gamers, then you might have a chance. But it's still not a guarantee.
However, if you can do the above for every game you make, and build a following, then yes, it's possible. You'll need the support of a partner, a low-cost living location, or a job that doesn't kill the enthusiasm you have for developing a game.