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Professional game development jobs are nearly always done on a project basis from "peak" with smaller teams for the patching and extended concept. Until the sal
by Nasrudith 6y ago
Professional game development jobs are nearly always done on a project basis from "peak" with smaller teams for the patching and extended concept. Until the sales come in they may not know what they can or should try to launch next or be at a phase which can even use the "massed" labor.