4 ms·
I've never been a fan of Chekhov's gun. Interactions and details that aren't directly connected to the main plot do a good job at giving the world texture and m
by Chathamization 6y ago
I've never been a fan of Chekhov's gun. Interactions and details that aren't directly connected to the main plot do a good job at giving the world texture and making it feel alive. Fiction that does away with too many unrelated details (and I'd argue a lot of fiction does this) often feels artificial and empty to me.
- stupidcar 6y agoWhat's more, when prose is too tight, any extraneous detail immediately stands out, and you automatically start wondering why the author mentioned it.
- ColanR 6y agoMore like, you immediately start guessing how the author will use it in the story.
- kbenson 6y agoThere's a line, and it's different for different people. For example, for me Neal Stephenson plays right along that line pretty heavily, but does it well. He fills his stories with so many digressions and tangents about what the ramifications of the things he's envisioned are, that you're never quire sure whether he's rambling, of if this tangent it going to be one of the few that's integral to understanding the weird resolution he has planned at the end, and not just a fun bit of world building.
- cambalache 6y agoChekhov wrote plays and specially short-stories. Different beasts from novels.