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I'm working on a system that generates fantasy worlds. It's meant for RPG players, especially those that do solo tabletop play. It's more simulationist than si
by bovermyer 6y ago
I'm working on a system that generates fantasy worlds. It's meant for RPG players, especially those that do solo tabletop play.
It's more simulationist than similar worldbuilding tools. I recently rewrote the climate generation to be closer to reality. You can read about that here:
https://blog.ironarachne.com/major-update-to-the-climate-system https://blog.ironarachne.com/major-update-to-the-climate-sys...
The website is here: https://ironarachne.com https://ironarachne.com
And the code for the underlying API (Go) is here:
https://github.com/ironarachne/world https://github.com/ironarachne/world
- SuoDuanDao 6y agoOh wow. I've been thinking about trying to get into a remote rogue trader campaign, this looks like an awesome tool for that system!
- Jemaclus 6y agoVery cool! What inspired you to do this?
- bovermyer 6y agoIt was no single thing. Probably the spark that ignited the flame, though, was this project in 2016: https://github.com/mewo2/terrain https://github.com/mewo2/terrain