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you can use hand painted, imported models. Painting has to do with texturing which is different than poly count. This allows you to import directly from zbrush
by tekknik 6y ago
you can use hand painted, imported models. Painting has to do with texturing which is different than poly count. This allows you to import directly from zbrush and not have to prebuild the LODs. This tech is already in a more basic form in UE4