3 ms·
> Also one amazing thing was the guy talking about "shooting a 10-hour dawn" I watched the whole video on the MAnchurian example, and it sold it obviously for
by bilekas 6y ago
> Also one amazing thing was the guy talking about "shooting a 10-hour dawn"
I watched the whole video on the MAnchurian example, and it sold it obviously for me, but I was only initially thinking of the first demo.
Clearly its hugely beneficial.
What I find interesting is, naughty dog had a bit of a staff turnover for designers and hired film animators (in this case it was a crunch), cgi etc.. Funny how they're now almost cross skillset now. Have to admit, makes me feel older every day.
REF: https://www.eurogamer.net/articles/2020-03-14-crunch-once-again-in-the-spotlight-after-damning-report-on-the-last-of-us-2-developer-naughty-dog https://www.eurogamer.net/articles/2020-03-14-crunch-once-ag...