3 ms·
You can use delta compression, you can even use lossy compression. It doesn't matter if a vertex is at x=1.001 or x=0.998 if it looks good enough. That said, y
by pas 7y ago
You can use delta compression, you can even use lossy compression. It doesn't matter if a vertex is at x=1.001 or x=0.998 if it looks good enough.
That said, yes, of course, assets are getting enormous - Call of Duty: Modern Warfare - 175.2GB on PS4.
There was a post about the new MS Flight Simulator and how it'll stream high-def textures from the "cloud" during gameplay, because it has petabytes of textures.