3 ms·
There are all sorts of weird (temporal?) artifacts in the demo, I think especially visible in the climbing scene. Look at this cropped capture for example: htt
by zokier 7y ago
There are all sorts of weird (temporal?) artifacts in the demo, I think especially visible in the climbing scene. Look at this cropped capture for example:
https://ibb.co/PrYT6pq https://ibb.co/PrYT6pq
The region below her arm is much sharper/detailed (missing dof/motion blur?) than surrounding area. It seems to be somehow related how stuff is revealed, as her arm was moving up in this bit, so the overly sharp region was covered in previous frames.
Also the shadow (e.g. her fingers) has very sharp pixelated edges which can contribute to the feeling of oversharpness. There are some other lesser artifacts also abound, so yeah, its obvious that the engine cuts corners. But of course that is to be expected, realtime graphics is all about compromises.