3 ms·
It's not a technical limitation, but more like a game design limitation. If you can punch holes in any wall, then the designers suddenly have an infinite cases
by tiborsaas 6y ago
It's not a technical limitation, but more like a game design limitation.
If you can punch holes in any wall, then the designers suddenly have an infinite cases to handle. It could still cause problems with open world games.
I'm with you btw, 100% destructible world is my childhood dream for games.